VLScgAllowShareLimit/VLScgAllowTeamLimit

Syntax

In case of a non-capacity license:

int VLScgAllowShareLimit (VLScg_HANDLE iHandle, codeT *codeP);

 

In case of a capacity license, you need to use the VLScgAllowTeamLimit macro which is a wrapper to the VLScgAllowShareLimit API:

int VLScgAllowTeamLimit (VLScg_HANDLE iHandle, codeT *codeP);
Argument Description

iHandle

The instance handle for this library.

codeP

The pointer to the codeT struct.

Description

>Sets the number of users that can share a non-capacity license.

>Sets the number of team members that can share a token in case of a capacity license.

Returns

The VLScgAllowXXX function tests whether the corresponding VLScgSetXXX should be called. If VLScgAllowXXX returns 1, then the corresponding VLScgSetXXX function can be called. Otherwise, it will return 0 as false.